In short, they make your brand easier to remember, understand, and believe in
Hermit Druid Older cards in Magic usually do at least one of three things: they get power crept by newer cards, theyre such a design mistake that we never see another similar card, or they benefit from future card designs and become more powerful
Shadow in the Warp discounts the first creature spell that you cast each turn and punishes opponents for casting noncreature spells
This fee is to cover merchant fees we incur from processing your payment/refund
Alternatively, you can use Ashnods Altar, generate infinite colorless mana, and funnel it into something like Valakut Invoker to burn your opponent out
It doesn't let you ignore format legality